Category: BOARD GAMES

  • The Old King’s Crown – A Solo Mode Preview

    The Old King’s Crown – A Solo Mode Preview

    In early Spring, the new markets along the Great Road of the Kingdom open for business, filled with trinkets and tools, armaments and secrets. There’s a different, nervous energy this year as tales of mysterious fog and unnatural, unwelcome beings spread from stall to stall. Intel, influence and might are commodities not to be ignored as a looming threat of the unknown gets closer and closer.

    The start of the year, featuring the cards available to bid on in the Great Road.

    The Clans, a “people of the steppes and sea”, who migrate and sail to all corners of the Kingdom, send their Captain Lethe to represent them at the market. Unbeknownst to them, a strange figure, cloaked and concealed, has already been perusing and forming allegiances with easily swayed merchants. In a sign of things to come, a bidding war ensues.

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  • Heat: Super Kart Mode

    Hello and thank you to everyone that read my review of the wonderful board game Heat: Pedal to the Metal. At the end of the review I mentioned I was working on my own tracks and elements for the game … well I can finally share one of those with you now. I have recreated the infamous Baby Park track from the Mario Kart series (because of course I have) and along with it, a fan expansion adding a fun karting experience to the base game. Baby Park can be played with the regular components of the Heat board game and / or with our brand new fan expansion. Read on to jump into the rules for the variant that we have named Heat: Super Kart Mode. All files required for the expansion are linked below too, including a PDF of these very rules.

    Baby Park from the Mario Kart series of video games. It has been reworked to be able to be used in the board game - Heat Pedal to the Metal.
    Baby Park – reimagined for the board game Heat Pedal to the Metal.
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  • Heat: Pedal to the Metal Review

    Heat: Pedal to the Metal Review

    Heat: Pedal to the Metal board game box.

    Here we are racing fans. It’s time for your feature event – The vintage Grand Prix of The United States of America, in its classic ‘60s circuit layout. Our participants on the track today will start with a hand of 7 cards from a deck of 18 and must play the number of cards equal to the gear that their car is in. The value of the cards played will determine their speed as they try to outsprint and out manoeuvre each other by blasting down the straights and carefully managing speed round testing corners.

    Each vehicle’s engine holds 6 ‘heat’ which our drivers can utilise at the right moment for additional speed boosts and effects. However, this historical Grand Prix is such a momentous occasion that it brings with it the added pressure to come top of the podium. 3 ‘stress’ cards are added which could cause lapses in concentration and unknown values to drivers top speed. As stress is played, drivers reveal the next value speed card in their deck and add it to their total. When you are hurtling towards a corner in a glorified bathtub, things could get very hairy indeed. Can our challengers handle the heat?

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